Fatyma Camacho P
Game Artist / Game Designer
Professional game developer with 1 year of experience as game artist and 5 years in software development.
I tend to lean into unique games and risky projects.
Creative Director / Character Designer/ 3D Generalist / UI Designer
My first pitched game and my current project in development. Knot Me! is a 3D action-adventure game designed to explore sexual kinks and consent. The player controls Regina Possum. This is a work in development with a team of 6 people.
2D Environmental Artist
Running Hamzards is a 2D-4 man co op, puzzle platform game.(With a pvp arena mode) Players will learn and cast spells to help each other advance through the stages while taking turn holding onto a potion to prevent it from exploding. I was in charged of the assets and environmental art. This was a 3 weeks project with a team of 5 people and my first multiplayer.
Concept Artist/ Character Designer / UI Designer
Luz is a 2d horror adventure game. The objective is to survive a series of nightmarish apparitions that follows the player by turning on all the lights in the school.
Character Designer / Character Animator / UI Designer
Luz is a 2d horror adventure game. The objective is to survive a series of nightmarish apparitions that follows the player by turning on all the lights in the school. I was in charge of the concept art , the characters design, the sprites animation and designing the UI.
Character Designer / Asset creation
Assessment tool for medical students in Stanford.
UI Designer / Software Dev / QA
CASTEV 1.0 is a system that tracks the ladle's temperature and stirring and suggests the operator at which temperature should the ladle be sent in order to achieve quality products and avoid nuzzles and cloggins in the casting machine.