Knot Me! 3D Characters and Environmental Assets
Here are the characters developed for the video game Knot Me! I was in charge of making the 3D models, UVs, Rigging, and Animation. I also created some of the props for the environment and populated the levels.
Axolotes are a frequent inspiration in my characters and projects. Not only they are very unique and silly looking but they are also endemic to Mexico which makes me feel connected to my heritage.
This character is part of a short prototype about a cleaning axolote robot that rescues tadpoles while planting seeds on lakes.
I've worked as an environmental artist by making assets and populating levels. Here are a variety of screenshots showcasing the assets and the integration in our projects.