Projects and Professional Experience
Creative Director/Character Designer/Generlist 3DArtist - Knot Me!
July/2020 - Present
+Responsible for leading the developing team in Knot Me!.
+Design all main characters and bosses.
+Make the 3dModeling for the characters and assist the environmental artists.
+Rig and Animate characters.
+Review and provide creative feedback to the team.
Character designer/UI/UX designer - Luz
Dec/2019 (2 weeks)
+Assisted in the creation of characters, sprites and their animations.
+Designed the UI assets in the game.
Concept Artist/ Game designer - Magnus
Agosto de 2015 - febrero de 2017
+Designed the characters and their backstories.
+Designed the characters sprites.
Game Artist - UCSC-Stanford EnTrust Assessment Tool
Feb/2020 - Present
+Create all character assets for the game.
+Assist the team with the UI and the overall aesthetic of the game.
Graphic Specialist and UI Designer at
SvMet Engineering SA de CV - Steelmaking Software Development
Nov/2013 - Aug/2018
+Designed all art assets and integrate them in the framework.
+Unified the company’s software tools appearance.
+Implemented the concepts of interface design and experience design in the development process.
+Designed the interface and feel of CASTEV 1.0. Inspired by video games such as Dead Space.
+Create and implement Quality Assurance.
+Design alongside the development team new software tools.